L'aide française est disponible au format PDF en cliquant ici (ou dans le Menu "Démarrer", Finale 2010, Documentation PDF française)
Le tutoriel français est disponible au format PDF en cliquant ici.
La mise à jour de l'aide française au format HTML sera disponible prochainement.
|
Traduction française :
|
Program Options-Edit dialog box
How to get there
From the Edit menu, choose Program Options and select Edit.
What it does
Here, specify undo settings, settings for movable items and font annotation.
- Measurement Units: EVPUs • Inches • Centimeters • Points • Picas • Spaces. In a number of Finale dialog boxes, you’re asked to specify a measurement: the margins of each page, for example, or the thickness of eighth-note beams. Using the submenu of the Measurement Units command, you can select the measurement unit you want Finale to understand—and display—in all of its dialog boxes.
You’re already familiar with inches and centimeters. Points and picas are typographical measurements; there are 72 points per inch, and 12 points in a pica. EVPU stands for ENIGMA Virtual Page Unit, of which there are 288 per inch.
Select spaces when you want Finale to display spaces as the measurement unit in all the dialog boxes. Although one space is defined as the distance between staff lines, in Finale one space is equal to 24 EVPUs (which is Finale’s default distance between staff lines). Note also that one half-space equals one step, which is one line or space in a staff.
You can override your global choice on a case-by-case basis, however. Just include the units, or their abbreviation, when you type any measurement number into Finale. For example, suppose you’ve selected Inches as your global unit of measurement. When you’re telling Finale how thick you’d like your slurs to be, however, inches may be slightly unwieldy for such a fine adjustment. Therefore, you might type “2 pt.” Finale will automatically convert what you’ve entered into inches.
- Allow Undo. You can undo almost any Finale operation by choosing Undo from the Edit menu. After extensive Utility menu operations, however, you may discover that it takes Finale a long time to "catch up with you" when you click a different tool. If so, you might want to deselect this checkbox before you perform an extensive editing procedure (such as copying or pasting a large section of music). Finale will not only recover from large operations faster, but won’t require the disk space necessary to store the score’s pre-operation condition.
Warning: Deselecting this checkbox will throw away the undo list. You CANNOT use this option to pick and choose which actions to record in the undo list.
- Allow Undo Past Save. Select this option to undo even past actions you have saved. If this option is not selected Finale will throw away your undo transactions after every save.
- Maximum Undo Levels. Set the number of Undo levels to allow or how far "back" you will be able to undo your edits. Setting this option to 0 will allow an unlimited number of undo levels.
- Reflow Measures: Do Not Reflow. Selecting this option from the drop-down menu will update your layout without affecting the layout or the size of your existing measures.
- Reflow Measures: Only Within Systems. Selecting this option from the drop-down menu allows Finale to update the spacing of the measures only within systems. When selected, Finale will respace the measures without changing what systems the measures appear in.
- Reflow Measures: Across Systems (Maintain System Locks). Selecting this option from the popup menu allows Finale to reflow measures into different staff systems, based on the measure width. When this option is selected, Finale calculates how many measures will fit on each system, and moves measures to new staff systems as needed. Locked systems are created when you use the up and down arrows to move measures with the Selection Tool, or when you choose Fit Measures or Lock Systems from the Utilities menu. When this option is selected, Finale will maintain any system locks, but will reflow any ungrouped measures into other staff systems as needed.
- Reflow Measures: Across Systems (Remove System Locks). Selecting this option from the drop-down menu allows Finale to reflow measures into different staff systems and removes all system locks. (Pressing shift while choosing Update Layout removes the system locks as well.)
- Reflow Systems Across Pages. This option determines whether Finale reflows staff systems into different pages. When this option is selected, Finale calculates how many staff systems will fit on each page, and moves systems to new pages as needed. If you prefer to maintain the current layout of systems in pages, make sure that this option is not selected.
- Automatic Update Layout. This option has no effect in Scroll View. In Page View, this option determines whether Finale will update the layout each time it redraws the screen. When this option is selected, Finale will update the layout each time it redraws the screen (it will take a little extra time to perform the additional task). Finale actually updates the layout for the current page and discards the layout for all subsequent pages, although it doesn’t take the time to update the layout until you display the subsequent pages. When Automatic Update Layout is not selected, Finale will still, on occasion, update the layout. For instance, if you adjust the position of a staff or add staves, Finale will update the layout. Checking this option also checks Automatic Update Layout under the Edit menu.
- Automatic Music Spacing. Select this option to have your music automatically spaced as you enter it—at the end of a Speedy Entry measure, at the end of a HyperScribe session, or after each note in Simple Entry. The music spacing applied is based on the currently loaded spacing width library. See Music Spacing.
- Use Fonts and Resolution from: Screen • Printer. These options account for the differences between the screen and printer resolution. Choose Printer to ensure that the computations use printer fonts and resolution from the currently selected printer.
- Arrow Keys Nudge Items by. Enter a value to specify the number of pixels Finale should move a selected Special Tools element, such as a dot or an accidental, each time you press a nudge key. For even finer adjustments, you can choose a larger view percentage in the View menu. For example, to move an element such as a stem length by one space, set the nudge amount in the Movable Items dialog box to six pixels (six pixels are equivalent to one space, which is the distance between staff lines). When you press the nudge key, if the scale view is 100%, the element is adjusted by six pixels (or one space). At 200% scale view, Finale still moves the element by six pixels when you press the nudge key. However, at 200%, six pixels are equal to one half-space, giving you twice as much control over the placement of the element. Note: The nudge "amount" only applies when you’re working with certain tools. When you use the nudge keys at other times, Finale adjusts the element by one pixel each time you press the nudge key.
- Automatically Constrain Dragging. Auto-constrain is off by default. When it’s not selected, elements can be moved in any direction in the score. To temporarily constrain dragging in the initial direction of your drag, press shift. If you prefer that dragging is automatically constrained, select this option. Dragging will then be constrained in the initial direction of your drag. To temporarily allow dragging in any direction, press shift. Think of shift as "reversing" the setting of this checkbox.
Note: Constrained dragging is temporarily disabled while slurs are being edited. Use Shift to enable it while editing slurs.
- Anchor Indicator Lines when Dragging or Nudging (press
Alt
to temporarily disable). Check this box to restrain expression attachment point regardless how far the expression is moved from its origin. When this command is not checked, the attachment point of expressions is updated while dragged or nudged (and Alt can be used to temporarily fix the attachment point while dragging).
- When Pasting Between a Percussion Staff and a Pitched Staff: Retain Staff Position • Retain MIDI Pitches. Choose Retain Staff Position to keep the notes you are copying affixed to the same staff positions while re-assigning the MIDI note when you copy from a percussion to a normal staff or vise versa. Choose Retain MIDI Pitches to remove the staff positioning in favor of retaining the MIDI pitch information. The Percussion MIDI Map used for each staff is listed in the Instrument List. The MIDI Pitch of percussion staves can be referenced in the Percussion MIDI Map Editor dialog box. Orange notes in a percussion staff indicate the note is not assigned to a particular Note Type in the Percussion Layout Designer dialog box. A "percussion staff" is any staff defined to use "Percussion" as the Notation Style in the Staff Attributes dialog box.
- Chime When Edit Complete. Deselect this checkbox to prevent Finale from notifying you after a long edit action is complete.
- Font Annotation. Click this button to open the Font Annotation dialog box, where you can fine-tune the selection area for font characters. For more information on annotating fonts, see Font Annotation.
Warning: Deselecting the Allow Undo checkbox will throw away the undo list. You CANNOT use this option to pick and choose which actions to record in the undo list.
See Also:
Edit menu
Font Annotation
Finale 2010 menu/Program Options