You can also have two independent voices
within each layer, called Voice 1 and Voice 2 (or V1/V2, as they’re called
in the Speedy Entry editing frame).
- Click the Speedy Entry tool and click a measure
in which you want to enter music. Unlike the layer mechanism, in
which it doesn’t matter which musical line you notate first, you must
enter Voice 1 first when working with the V1/V2 mechanism. In general,
it’s best to enter the longer note values first.
- Enter the notes of the first voice (Voice 1).
“First” doesn’t necessarily mean upper. V1 and V2 may have their stems
up or down at any point.
- Press the arrow keys to move the insertion
point to the Voice 1 note at which the first Voice 2 note is to appear.
A Voice 2 musical line may materialize at any point in the measure, as
long as it’s been “launched” from an existing Voice 1 note. Indeed, you
can have several “launches” within a measure (although you can’t beam
together Voice 2 notes that have been launched from different Voice 1
notes).
- To enter Voice 2, press the apostrophe (')
key. The indicator now reads V2. The insertion bar is offset slightly
from the Voice 1 note to remind you that you’re now editing a second voice.
- Enter the notes of the second voice (Voice
2). You may notice that the note stems don’t always flip in the
proper directions.
- To correct note stem directions, switch to
the correct voice by pressing the apostrophe key. Move the cursor to the
note in question by pressing the arrow keys. Press the L key to freeze
the stem in the opposite direction. When a stem is “frozen” up
or down, it’s no longer free to change directions if it gets transposed.
To restore a stem to its “floating” status, position the insertion bar
on the note and press CTRL+L.
You can move rests up or down, too. If the
rest is in Voice 1 or 2, you can simply drag it. If you later want the
rest to snap back to its default position, position the cursor on it and
press the asterisk (*) key.