If you’ve created a symbol,
you must now place the corresponding D.S. marking. Again, this marking
may be purely graphic, or it may be a functional text repeat that actually
directs playback of your score to the measure containing the sign.
- Click the Repeat tool . Double-click the last measure to be played before
jumping to the . The Repeat Selection dialog box appears.
If you don’t see the D.S. marking in the window: Click Create and type
D.S. (or D.S. al Fine, or D. S. al Coda). Click OK. The D.S. marking
now appears in the list of Text Repeats.
- Double-click the D.S. marking. The Text
Repeat Assignment dialog box appears. If you don’t need to make the marking
control playback, press ENTER one more time; you return to the
document, where the marking is in place. Also see To move,
hide, or delete a text repeat.
If you want to define the D.S. marking for
playback, continue:
- Click Jump on Pass(es). Enter a number
in the text box. This number designates on which repetition of the music
the playback should jump to the sign. If this is a standard
D.S., in which the music up to the D.S. marking is played once, type 1
into the Total Passes text box.
- Choose Target > Text repeat ID. Enter the
Repeat number of the sign you created. This is
the number you remembered when you placed the sign into
the score (This is “9” by default). Because you’ve specified that the
playback should jump to the itself (instead of specifying
a measure number), you can change your mind about the location of the
sign in the score. You can delete it and put it into
another measure, and Finale will still direct the playback to it correctly.
- Click OK (or press ENTER).
You return to the document. See To
move, hide, or delete a text repeat.